A week or so into my free month-long trial with Apple Arcade, and I’ve tried a bunch of games, all on iPad. Aside from my current Mario Kart obsession, I don’t really play much on the phone anymore, and as much as I’d like to be playing some of these on Mac, it ain’t there yet. But the performance and screen on my 2018 Pro isn’t exactly a compromise, so here’s the the games I fancied trying first in the order I played them…

I was going to buy Sayonara Wild Hearts on Switch, but it’s here, and free because I’ll be long since done with it (for all the right reasons) before my Apple Arcade trial is up. It feels great on a PS4 controller (thanks iOS 13), is absolutely gorgeous and is as slick as hell for its short lifetime. Brilliant advert for the service.

Frogger in Toy Town and Chu Chu Rocket Universe were clearly meant to be free-to-play originally. And like most games of that type, the novelty wears off very quickly. Interesting that this still happens even without gems, adverts,cool-down timers, etc. though. Stick to the original source material and you’ll have a lot more fun!

Bleak Sword is a dark fantasy joy! Great super-minimalist (bleak) art style that still manages to invoke real atmosphere, and it controls simply and beautifully on a PS4 controller. Very addictive, and the equally minimalist RPG style has a wonderful flow to it. Unlike its influence Dark Souls, I was hooked within ten minutes and it then very quickly turned into one of my favourite games of the year so far!

Get beyond the cringeworthy narration (none more so than the English-voiced lady who uses the word “gotten” which there is no need for!), and Assemble With Care is an easy-going puzzle game that’s like a less sinister The Room. Ideal to play through in a single sitting (which I did), it makes perfect use of a touchscreen and you might even learn something about how your favourite retro tech works!

Grindstone is a colour matching fantasy puzzler that is fine but I played stuff like this to death in the early days of mobile gaming and it turns out I’m not ready for more yet! Seems like a solid title though, and great to see one of these that isn’t free-to-play.

I can’t get to grips with Exit the Gungeon, in almost exactly the same way I couldn’t with Celeste. The controls are just wired different to my brain, regardless of what buttons they’re mapped to. Shame, because like Celeste, I really want to like this because I know it’s probably really good!

I do like a pinball game, but The Pinball Wizard also feels like it has free-to-play roots. Despite an interesting RPG / rogue-lite concept, I’d had my fill after 20 minutes – given how cheap some deaths can be, playing the same few levels over and over because the checkpointing is unnecessarily harsh (as it’s now not free-to-play and doesn’t need you to just keep feeding it money, jewels, etc.) makes it get old even quicker than it might. Shame, but I since I deleted it I can’t help but feel I’m doing it a disservice, so it’s now been reinstalled and I’ll be back (in part two).

Skate City is another very slick game. Highly stylised side-scrolling skateboarder that is part Olli Olli, part Shaun White (Wii game) and part Alto’s Adventure. Easy to control with a touchscreen (not tried with controller yet), and loads of challenge to each of the various areas. Definite keeper.

And that’s part one. I’m so impressed with this so far and I’m only scratching the surface. Will it be worth a fiver a month when my free trial is over though? Find out in part two!

One thought on “Bonus Post – Apple Arcade on Trial: Part 1

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